The Second Half Of 2011
A prolonged period of unproductive misery.
AlbumSoundtrack for a game that never became. Breakin!
GameI quit my job and made this. A Shrinking Feeling
GameA game prototype where your character is continually shrinking, forever. A soundtrack that continually speeds-up (or slows-down), forever.
Late January, 2011
Moving to Edmonton, to live with circus/street performers in a decrepit house. I take a leave from my programming job and start making indie games with an old friend.